October 25, 2004
Alias Gets in the Game - Supports Upcoming Game Industry Events
Alias ® is pleased to announce its involvement in three of the gaming industry's leading events this fall: the Austin Games Conference taking place October 27-28; the Serious Games Summit happening in Arlington, VA October 31 to November 1; and the Montréal International Games Summit running November 2-3. Alias' open and component-based pipeline solution for game development includes: Alias SketchBookT Pro, Maya ®, Alias Motionbuilder ®, Alias HumanIK ® Middleware, and FBX ® and FBX SDK (Software Development Kit).
Alias is a sponsor of the Austin Games Conference, a forum for networked game development, including massively multiplayer online games, mobile and wireless games and devices, and online PC and console games. On the first day of the conference, Rob Ormond, senior Maya product specialist at Alias, will give a seminar titled Maya 7 tips and tricks for effective polygon UV layout and beyond,' as part of the Future of the Development Pipeline Track.
The seminar, which will also be given at the Serious Games Summit, covers a wide range of workflow tips and tricks for laying out polygon UVs with Maya 7. An overall approach to UVs will be discussed as well as an exploration of some lesser-known gems found in Maya. Tri-planar Projections, unfold UVs, UV lattices and UV smudge are some of the new Maya 7 tools to be covered. The Serious Games Summit is 100 per cent dedicated to non-entertainment games with a focus on areas such as government, education, military, corporate, health, first responders and science.
Marc Beaudoin, Alias support specialist, will speak about the power of Maya and Alias MotionBuilder software at the Montréal International Game Summit (MIGS), and during his session will help people understand how to integrate both products and establish a complete workflow solution for games. Joining Beaudoin will be Jason Parks, technical artist at Sony Computer Entertainment America, who will speak about helper joints and advanced deformations on runtime characters.
Alias, a Mega Sponsor of MIGS, is pleased to also present Don Daglow, president and CEO of Stormfront Studios' session titled Tips/challenges of working with licensed IP' on the second day of the conference. Intended to serve members of the video and electronic gaming industries, the Montréal International Game Summit is a specialized event offering an environment conducive to learning, networking and discussion.
More information about the MIGS can be found at www.montrealgamesummit.com . Visit www.seriousgamessummit.com for additional information about the Serious Games Summit and www.gameconference.com for full details on the Austin Game Conference.
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